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UXP panel plugin. Real-time vectorscope with interactive harmony overlays and color correction.
Read manual →Floating dialog with Rust-rendered vectorscope. Updates in real time as you adjust develop sliders.
Read manual →A vectorscope plots the chrominance (color) information of every pixel in your image on a circular graph. The angle around the circle represents hue, and the distance from the center represents saturation. Neutral colors (grays) cluster at the center, while vivid colors extend toward the rim. It is a standard tool in broadcast, cinema, and professional color grading.
Each pixel is a single dot. Overlapping dots accumulate brightness with additive blending. Best for seeing individual color samples and sparse distributions.
Each pixel creates a soft radial glow. Overlapping glows blend additively, creating luminous hotspots where colors cluster. Beautiful for presentations and dense images.
Harmony overlays divide the vectorscope into zones based on color theory relationships. Rotate the overlay to align zones with your image’s dominant colors and see how well your grade fits a given color scheme.
| Scheme | Zones | Description |
|---|---|---|
| Complementary | 2 | Two zones opposite each other (180° apart) |
| Split Comp. | 3 | Base zone plus two flanking the opposite side |
| Triadic | 3 | Three zones equally spaced at 120° |
| Tetradic | 4 | Four zones in a square at 90° intervals |
| Analogous | 3 | Three adjacent zones clustered together |